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Autodesk memento upload
Autodesk memento upload












autodesk memento upload

CrazyBump can work to generate normals, etc.It’s been a few years since Autodesk announced their Memento product, a software solution for “converting any reality capture input (photos, scans) into high resolution 3D digital mesh replicas.” In that time, Memento has been in Beta testing, meaning customers have been trying it out and giving Autodesk the real-world feedback needed to finalize the software.Īs of today, the Memento solution is available as a commercial release with a new name: ReMake.Īutodesk explains that the new ReMake includes a “smart toolset” that enables users to “clean, repair, and optimize the mesh for design and engineering workflows, digital archiving, interactive AR/VR experiences, and fabrication.”

autodesk memento upload

Also, if you’re using Cycles, delete the materials and set up a diffuse with the texture (the model is already UV’ed and the texture is imported with the FBX).

autodesk memento upload

Then import the FBX into Blender and it should be good to work with. Clean up your mesh with Memento’s tools (it’s really nifty, it can patch holes in the mesh automatically and stuff) and export it as FBX. Upload your photos on Memento and it will do most of the work. When done with the pictures, import them onto your HDD and get Autodesk Memento. Try and use a good camera (the iPod is only 5 megapixels, welp). I will attach a photo of the camera angles (the cameras are pointed in the opposite direction for some reason). Try and get the lighting as neutral as possible (avoid harsh lighting and shadows, overcast days are good for this) and start snapping pics. You need an object with enough detail (e.g an orange is not detailed enough but a vase of flowers is too detailed, so a decorative cushion or large rock would be around the level of detail to look for) and also to have that object in a place where you can easily circle it and take photos.














Autodesk memento upload